Difference between revisions of "Messync (call target)"

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(Created page with "{{Call|id=0x0011|return=void|name=messync|args=int windowId, int boolVal|act=true}}Blocks until window is dismissed. <code>boolVal</code> - argument purpose unknown, further...")
 
 
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{{Call|id=0x0011|return=void|name=messync|args=int windowId, int boolVal|act=true}}Blocks until window is dismissed.
 
{{Call|id=0x0011|return=void|name=messync|args=int windowId, int boolVal|act=true}}Blocks until window is dismissed.
  
<code>boolVal</code> - argument purpose unknown, further checks required; original scripts use only <code>0</code> and <code>1</code>
+
<code>boolVal</code> - argument purpose unknown, further checks required; original scripts use only <code>0</code> (rarely) and <code>1</code> (very often)

Latest revision as of 13:09, 23 July 2019

Signature:

void messync(int windowId, int boolVal); // id: 0x0011
//or in a context of another script
void scriptName.messync(int windowId, int boolVal); // id: 0x0011

Blocks until window is dismissed.

boolVal - argument purpose unknown, further checks required; original scripts use only 0 (rarely) and 1 (very often)