Difference between revisions of "Fadeout (call target)"

From Final Fantasy XII Wiki
Jump to navigation Jump to search
(Created page with "{{Call|id=0x00b6|return=|name=fadeout|args=int time|act=}}Performs fadeout to black over <code>time</code>. '''One unit of time equals 100ms'''.")
 
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Call|id=0x00b6|return=|name=fadeout|args=int time|act=}}Performs fadeout to black over <code>time</code>. '''One unit of time equals 100ms'''.
+
{{Call|id=0x00b6|return=|name=fadeout|args=int time|act=}}Performs fadeout to current color over <code>time</code>. '''One unit of time equals 100ms'''.
 +
 
 +
Color is set to black by default, but can be changed with [[Fadecolor (call target)|fadecolor]] call.
 +
 
 +
Call is asynchronous and needs either [[Fadesync (call target)|fadesync]] or [[Wait (call target)|wait]] to synchronize.

Latest revision as of 06:48, 24 July 2019

Signature:

void fadeout(int time); // id: 0x00b6

Performs fadeout to current color over time. One unit of time equals 100ms.

Color is set to black by default, but can be changed with fadecolor call.

Call is asynchronous and needs either fadesync or wait to synchronize.