Difference between revisions of "Arrays"

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Virtual Machine supports either one or two dimensional arrays. Each variable type can be declared as an array. Accessing elements is done by pushing values onto the stack. So for an array:
 
Virtual Machine supports either one or two dimensional arrays. Each variable type can be declared as an array. Accessing elements is done by pushing values onto the stack. So for an array:
  
<source lang="c++" inline>int array[2][3];</source> accessing element <source lang="c++" inline>array[0][1]</source> is done by performing operations:
+
<code>int array[2][3];</code> accessing element <code>array[0][1]</code> is done by performing operations:
  
<pre>PUSHII 0
+
<source lang="asm">
 +
PUSHII 0
 
PUSHII 1
 
PUSHII 1
PUSHV [array]</pre>
+
PUSHV [array]
 +
</source>
  
 
where <code>[array]</code> is number of variable array in variable table.
 
where <code>[array]</code> is number of variable array in variable table.

Revision as of 14:12, 16 July 2019

Virtual Machine supports either one or two dimensional arrays. Each variable type can be declared as an array. Accessing elements is done by pushing values onto the stack. So for an array:

int array[2][3]; accessing element array[0][1] is done by performing operations:

PUSHII 0
PUSHII 1
PUSHV [array]

where [array] is number of variable array in variable table.