Difference between revisions of "BtlAtelSetLevel (call target)"

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(Created page with "{{Call|id=0x3031|return=void|name=btlAtelSetLevel|args=int level, int maxLevelUp|act=}}Sets level of an enemy in spawn entry function. <code>level</code> - default level to s...")
 
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<code>level</code> - default level to set the enemy to
 
<code>level</code> - default level to set the enemy to
  
<code>maxLevelUp</code> - maximum number of level to randomly add to default level; for each level above default, stats from ARD statsUp section are added.
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<code>maxLevelUp</code> - maximum number of levels to randomly add to default level; for each level above default, stats from ARD statsUp section are added.

Latest revision as of 13:31, 26 August 2019

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void btlAtelSetLevel(int level, int maxLevelUp); // id: 0x3031

Sets level of an enemy in spawn entry function.

level - default level to set the enemy to

maxLevelUp - maximum number of levels to randomly add to default level; for each level above default, stats from ARD statsUp section are added.