Difference between revisions of "BtlAtelSetLevel (call target)"
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(Created page with "{{Call|id=0x3031|return=void|name=btlAtelSetLevel|args=int level, int maxLevelUp|act=}}Sets level of an enemy in spawn entry function. <code>level</code> - default level to s...") |
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<code>level</code> - default level to set the enemy to | <code>level</code> - default level to set the enemy to | ||
− | <code>maxLevelUp</code> - maximum number of | + | <code>maxLevelUp</code> - maximum number of levels to randomly add to default level; for each level above default, stats from ARD statsUp section are added. |
Latest revision as of 13:31, 26 August 2019
Signature:
void btlAtelSetLevel(int level, int maxLevelUp); // id: 0x3031
Sets level of an enemy in spawn entry function.
level
- default level to set the enemy to
maxLevelUp
- maximum number of levels to randomly add to default level; for each level above default, stats from ARD statsUp section are added.